
Raytracer
Software-based Raytracer coded in C++.
I'm a programmer with a Bachelor's Degree in Electrical Engineering. I've been programming since my days in junior high when I first took CS as a subject. I'm most proficient in C++ but also have some experience with Python and JavaScript. Some of my personal projects include a software-based raytracer and a 3D rendering application that uses the OpenGL API, both coded in C++. The raytracer project is on my Github and can be checked from below.
Software-based Raytracer coded in C++.